Happy Tuesday! That title may have confused you, but this week we’re talking about just that; the weekly update. With rare exceptions (holidays, etc) we’ve been posting every week consecutively since our first launch post in August of 2020. Yeah, 100+ posts over the course of almost 2 years. Until now, that mostly made sense. We’ve always wanted to keep our community updated on every little thing we were doing, even if it was just an announcement about how Mike and I were taking a week off because we occasionally need to leave the house.
However, as we have reached the massive milestone that is Early Access, STL is at a point where outside of the occasional bug, server maintenance, and polish there isn’t going to be all that much to talk about. On top of that, our personal schedules have changed, we’re working on a second game, and there’s still that STL trailer/website we’ve been working on for a few weeks. Lastly, there’s the whole marketing and launching the game in a finalized state that is going to need some love.
In short, there’s a lot of (good) shit going on, but STL and the blog will no longer be receiving (scheduled) weekly updates. If we happen to do something two weeks in a row that’s great, but we’re not going to commit to it is what we’re saying. Feel free to hit us up on discord with questions or suggestions and be sure to submit a report here if you find a bug so it’s added automatically to our punchlist.
Dan & Mike