Mega Patch is Live

Hi Truckers,

You read that right. Mega Patch is LIVE! After months of design and code and punishing our livers into oblivion we’ve managed to reach a major milestone for STL; Early Access! Holy s#@%!

This might be a good opportunity to go through every single solitary change we’ve made over the last few months but honestly there’s so much I wouldn’t know where to start. But I’ll try:

  • Redesigned UI
  • Refined Track & Scrapyard
  • New Minigame: Fleet
  • Refined ascensions/rewards/unlocks
  • New buffs
  • New recipes
  • New radio stations
  • Route balance
  • Bug fixes
  • MTX (shop) overhaul
  • Loot overhaul
  • Drone (auto-collectables)
  • Auto Buffs
  • Debug (cheat) menu
  • New Goals (rewards)
  • Refined Goals
  • New Badges
  • Refined Badges (rewards)
  • Optimization
  • Multiplayer wrap removed
  • Notes, Gifting, etc removed
  • Ad carousel removed
  • Cried a little
  • Full blown existential crisis
  • Drunk texted Mike
  • Put Mega Patch together
  • Shipped it
  • More…

Needless to say, we did a lot. Like a lot, a lot. Now it’s your turn. All you have to do is play the game, provide some feedback, and we’ll apply that feedback to future patches before we confront our insecurities and go public. Jokes aside, we can’t thank y’all enough for all the support, love, and contributions you’ve all made throughout this super stressful fun process. Where do we go from here, you ask? Well, STL still has a ways to go, we’re prototyping another game (not STL2), and restructuring Discord. Exciting things. For now though, it’s time for a drink. Or several.

It’s several.

Much Love,

Dan & Mike